Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This position is Paris-based or fully remote within CET +/-2h.
Team
Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the largest and most successful hybrid publisher in the world.
You will be joining one of our Live Studios, working on Monster Survivors.
Role
As a Quality Assistance Engineer at Voodoo, you will lead our approach to maintain our game health and free of defects.
Together with the rest of the team, you will be in charge of testing the game and minimizing the number of defects in it:
\n- Conduct comprehensive testing of our mobile games to identify and document crucial defects, taking ownership of the entire QA process to assure quality and user experience
- Assist in creating processes and tools to improve the overall quality of the game
- Follow the technical KPIs of our live games and propose strategies to continuously improve them
- Coordinate closely with design and development teams, understanding game mechanics and providing essential feedback to improve and refine the product
- Prioritize and execute testing tasks efficiently at different development stages, aligning with project timelines and objectives while independently addressing and resolving issues found
- Foster an open feedback culture, actively participating in constructive dialogue with team members to facilitate collaboration and innovation
- Work with our central tech teams in quality-related initiatives.
- 3+ years as a QA Engineer in Mobile Games, demonstrating ownership and successful project completion
- Strong problem-solving skills with the ability to take up tasks from start to finish with little assistance and identify and address issues independently and effectively
- Reliable self-starter and team player, capable of taking responsibility and contributing positively to team dynamics
- Passion for mobile games with insight into the player's perspective and expectations
- Proven experience using various testing tools and methodologies for mobile games
- Clear communication skills with the ability to articulate complex ideas to various stakeholders effectively
- Good understanding of Free-to-Play (F2P) games and game design principles and release management experience are a plus
- Fluent English (speaking and writing)
Benefits: competitive package.